Alice met Mayor Elder in the Village of the Doomed and she was sent through the mines of a cart. In her haste to leave after almost falling to her death, she arrived in Pandemonium. Before entering an area surrounded by guards, she was able to pick up the Cards for the first time. From that point on, they were apparent throughout the rest of the journey and had been extremely handy when dealing with airborne enemies.
Each attack somewhat drains Alice's willpower and the Cards have travel time and limited tracking power which make striking a long distance or quick-moving target difficult. The secondary fire can be used akin to a close range shotgun, since all the cards are more likely to hit when Alice is closer to the enemy.
The Cards only have two attacks:
Primary – Alice quickly shoots Cards one after the other on a locked-on target in an automatic, robotic fashion.
Secondary – Alice has a "burst" attack where she throws several cards in a disorderly and scattering pattern towards a single enemy.
The Playing Cards are simply rectangle-shaped cards similar to normal playing cards. Each card has a white front with a suit and number printed upon it, and black-and-red back printed with a capital "A" for Alice.
If Alice is left idle long enough with the Cards equipped, she will perform one of several random animations, such as pulling a random Card out, making a Card disappear then reappear, or tossing a Card up, only for it to hit her forehead, get stuck, and Alice proceeds to pull it out (this does no damage, and no blood is seen).
The Cards are shot one by one, or scattered in a group, but Alice always kept them clenched together in a pack while they remained in her hands.